Kamis, 28 Maret 2013

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Resident Evil: Operation Raccoon City


Resident Evil: Operation Raccoon City delivers a true third person team based shooter experience set within the dark and sinister Resident Evil universe and a reinterpretation of the events depicted in Resident Evil 2 and Resident Evil 3. Zombies and Bio-Organic Weapons (B.O.W's) add to the mix as players not only compete against an opposing squad but also tackle this third unpredictable element, creating a brand new style of gameplay and breaking the conventions of traditional team based shooters.
It is September 1998 and the action centers once more on the ill-fated Raccoon City and the horrific consequences of the deadly T-virus outbreak from the Umbrella facility. With a cover up required, Umbrella orders an elite team into Raccoon City to destroy all evidence of the outbreak and eliminate any survivors. Hearing of this plan, the US Government dispatches its own special forces to uncover any evidence that exposes the cause of the viral infection and Umbrella's actions. Players take on the role of an Umbrella Security Services soldier (U.S.S.), competing alone or in four player co-op in a battle against all the competing forces at play in Raccoon City.
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World of Warcraft Reviews

The first MMORPG that combines considerable depth with intuitive gameplay. Thus, hardcore MMO Gamers and casual gamers are both able to enjoy this game. Here are a few resources that should make your experiences in World of Warcraft even greater.


Below GameOgre has included our pick for the best World of Warcraft Review as well as a link to our World of Warcraft Review page where gamers just like you can discuss what they do and don't like about the game.

Author: Synical
Rating: 10
Comment: Synical lvl 60 Warrior Turalyon server (Europe) I've played them all and conclude THIS game is the BEST, most beautiful MMORPG and most addictive game there is atm. The world is soooo big and there are so many thing to do and collect. With updates coming this game will live long. Those that rate this game lower than 9 our just jealous, nothings perfect, Blizzard suffered some problems with bugs and servers when it was released in Europe but that's normal, they are fixed fast enough! I will rate 10 for the sake this game the rate it deserves (and that 9,9)
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Geoff Keighley announces The Final Hours

Geoff Keighley, host of SpikeTV's GTTV, has officially announced his next project, "The Final Hours of Mass Effect 3." Keighley tweeted today, "I'm excited to announce my new project, The Final Hours of Mass Effect 3. Sign up at http://www.me3finalhours.com to be notified of release."


According to the website, The Final Hours of Mass Effect 3 will take you behind the scenes at BioWare to unveil all of Mass Effect 3's mysteries. In addition, the project will include interviews with various spokespeople at BioWare, including the notorious Casey Hudson:
Take a trip inside BioWare to experience The Final Hours of Mass Effect 3, one of the most anticipated video games of 2012. Reporting from Edmonton, Canada, journalist Geoff Keighley (The Final Hours of Portal 2) was granted unprecedented access to document the creation of this epic sci-fi trilogy, with insights from the team, led by executive producer Casey Hudson.
By entering your email address, you will be notified of the project's release date when it becomes available. Mass Effect 3 has been a thrill ride thus far, and we're excited to see the work that it takes to create such a vast galaxy with in-depth characters and races. Will you be joining Keighley in The Final Hours of Mass Effect 3? Let us know your thoughts on the upcoming project by commenting below.
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God of War: Ghost of Sparta Review

How does Sony manage to do it all the time? No, allow me to rephrase that. How does this franchise always manage to do it? How does it manage to not change its formula, but always win us over? God of War: Ghost of Sparta plays not much differently than the GOW games before it, and yet, we don't care. Has this franchise stumbled upon something that defies age? I'm not sure just yet, but what I do know is that I wholly enjoy this game. Much like every other God of War title, you're thrown into the eye of the storm immediately, so the game wastes no time in delivering the goods - and that's par for course. Traditionally, GOW games were never about long and tiresome training intros, and that's because the game is so accessible, there was never a need for them. Yes, occasionally you'll get gameplay hints towards the beginning, but they aren't very intrusive and allow the gamer to focus on the action.

And that's what makes God of War so great. Not just this game, but the franchise as a whole. It has never strayed from what's made it a superb series in the first place; it never lost its focus. God of War never tried to be something more than a balls-to-the-wall, super fast, super violent action game, and I respect that. It never decided that it had to become an RPG midway through, or that it needed strategy elements. No. God of War's focus has always been: 'pressing a series of buttons makes the character furiously whip around and spill lots of blood'. Perfect. And those boss battles? Let's face it, the reason we love them so much isn't because of how epic they can be, but it's because of how gruesome the boss' death ends up being. Those are just some of the reasons why we love God of War, and all of the reasons continue to exist with Ghost of Sparta.

The upgrades, the mayhem, the weapons, the boss battles, and even the always engrossing storyline - Ghost of Sparta continues the faithful God of War tradition of being the total package, despite coming in a package that only fits inside the UMD slot of your PSP. Perhaps the only drawback to all of this, and this may be considered a technical limitation, is that Ghost of Sparta is nowhere near as lengthy as other games in the series. The UMD can only store so much, and that impacts the length of the game to about eight hours. Though are a variety of challenge modes for you to partake in once you finish the game, which increase the amount of time you can spend with it considerably.

Bar none, Ghost of Sparta is the best looking PSP game available today. The same way that the franchise has set a bar on the PlayStation 2 and PlayStation 3, it has done the same on the PSP. Chances are, considering the age of the PSP, it's unlikely a better looking game will come along and unseat Ghost of Sparta - I simply don't see it happening. So not only is Ghost of Sparta one of the best playing games for Sony's handheld, but it's the best looking one. Ready At Dawn has pushed this little unit to its limits by increasing the texture clarity, smoothing out the edges around game characters, allowing the framerate to run silky smooth, and employing some really spectacular effects. Chains of Olympus already looked great, but Ghost of Sparta simply looks better.

If you're a God of War fan, you know what to expect from the audio. Voice acting courtesy of TC Carson, who continues to deliver some of the best voice acting this industry sees on the regular, in addition to a soundtrack that's made to raise your tension, thanks to its fully orchestrated arrangements. Ghost of Sparta's brilliance knows no bounds, as the audio will leave you in a more than satisfied state. I also found it best to have a pair of nice headphones plugged in while playing, because the audio simply sounds that much more rich when it's streaming directly into your ears, as opposed to the PSP's speakers.

All in all, God of War: Ghost of Sparta is the PSP game you should have no reservations about. It's a well deserved $40 purchase that'll stay in your collection of portable titles for a long time. It's the ultimate example of the full console experience in the palm of your hands. God of War: Ghost of Sparta boasts everything you'd expect out of the franchise: superb visuals, great audio, massive gameplay, epic story, and great controls, all in a package that fits in the palm of your hand.
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